![]() ![]() ![]() It’s a very important part of the Half-Life story. The end of ST is the part where the H.E.C.U start to lose, and it sets up the events for Half-Life 2. Second, Surface Tension did not feel complete without its later levels. ![]() To show we hear what the community is asking for, and as a small thanks for the people who have already bought the game, we completely rebuilt the last three maps of Surface Tension based off of Half-Life (side note you can play Chon’s "On A Rail: Uncut" on the workshop). One of our developers, Chon Kemp, added these levels into the mod version of the game, and people wanted to see it in the official version. Why work on these instead of that other thing?įirst, there were a lot of community members asking for this addition. ![]()
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